
Moving out into the world of Fantasy Heartbreakers there is the near-compatible Quest of the Ancients.
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Though the book is crammed full of necromancer goodies. I recently picked up a copy at Half-Price Books for $9. The aftermarket price jumped considerably and I ended up selling mine on eBay back in 2000 for $81. Later the cover price jumped to $18 and soon it became very rare. I remember picking it up back when it was first published. The Complete Book of Necromancers was one of those books that everyone seemed to want. Though unlike the Illusionist, the Transmuter or even the Evoker, the Necromancer got it's own book. This continues in practice to the most current version. One of those speciality wizards was the Necromancer. In AD&D1 the example of the Illusionist gave birth to the speciality wizards of 2nd Ed.

He became a major antagonist in my games for many years to come. I admit, I rolled up a death master right away. Designed to be an "NPC Class only" I remember seeing it first in the pages of Best of Dragon Magazine Vol. The Necromancer is turned up to 11 with the publication of Dragon #76 in August 1983 and Len Lakofka's death master class. The Black Priest and this Necromancer have the same shortcomings though a reliance of human sacrifice. Namely take and rearrange already familiar elements. Either of these classes is fine and represent the design philosophy of the times. This is followed by a true necromancer class also by Pulsipher in issue #35 from November 1982. While these are more cultist, there is a lot of necromancy being thrown around. Lew Pulsipher gives us an article about evil priests, the "Black Priests". The first, or at least one of the first was from White Dwarf Magazine #22 from December 1980/January 1981. I think though as time wore on people wanted something that wa little bit of both. Alternately one could play a cleric of a god of death, take only reversed necromancy spells and command instead of turn undead. This is also a very satisfying necromancer since all the trappings have to be role-played. Wear a lot of black and hang out with undead. Play a Wizard/Magic-User and then only choose necromancy spells. In modern parlance and certainly in games (maybe one caused the other) necromancy has come to mean a wizard that controls or manipulates the forces of death and unlife. Historical necromancers, like for example John Dee, spoke to the dead to get advice. So spells like Speak to Dead are a good example. Taken from the Greek a necromancer is someone that communes with the dead. Well to begin with what exactly is a necromancer and what is it that appears in so many games?
